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 Post subject: Re: World of Warcraft
PostPosted: Sat Sep 17, 2011 7:36 pm 
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If I had to stare at a nelf booty while I leveled it I might as well make it a female.

also I don't think Nelf Male hunters fit well :<

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 Post subject: Re: World of Warcraft
PostPosted: Sat Sep 17, 2011 7:48 pm 
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My main is a girl as well. Big deal, wanna fight about it?

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 Post subject: Re: World of Warcraft
PostPosted: Sat Sep 17, 2011 8:26 pm 
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also my actual main with like 200 days played on it is a Male Human Warrior

ANY ARGUMENT YOU MAY HAVE HAD IS VOID

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 Post subject: Re: World of Warcraft
PostPosted: Sun Sep 18, 2011 4:36 pm 
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Bacon wrote:
Stamina is totally irrelevant to DPS. If something has a lot of stam, it is probably a tank thing. Also, depending on your class, str may be irrelevant too; hunters and druids don't use it, for once, whereas DKs do.

What's your class/level?


I'm late but when I posted that, I was an 80 warrior.

85 now and I can somewhat roughly make estimations on what are tank items and what's dps items.

It seems stamina is always greater than strength or agility on items so it's a bit hard for me to decide what purpose an item has.

I'm mainly just watching the parry, crit, hit, dodge ratings and that stuff these days.


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 Post subject: Re: World of Warcraft
PostPosted: Sun Sep 18, 2011 4:42 pm 
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Parry and dodge are for tanks only, I believe.

Googling has brought me these stats, listed from most important to least: Strength > Hit Cap (8%) > Expertise soft-cap (26) > Crit > Hit Rating > Haste > Mastery

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 Post subject: Re: World of Warcraft
PostPosted: Sun Sep 18, 2011 5:30 pm 
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Stamina has less value per point than other primary stats do, meaning that items always have lots of stam compared to other stats, tank items even more so.
Tank-only stats, never roll on items that have these:
Dodge, parry, block,
Trinkets with a 'increases max health' effect or other similar effect that increases survivability and doesn't translate to 'kick more booty'

And the list Bacon posted obviously only applies to warriors and may not hold true for all talent specs

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 Post subject: Re: World of Warcraft
PostPosted: Mon Sep 19, 2011 5:04 pm 
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Location: The mighty Ontario
4.3 previews are up, holy balls its gonna be awesome.

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 Post subject: Re: World of Warcraft
PostPosted: Mon Sep 19, 2011 6:41 pm 
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Murozond is an anagram of Nozdormu.

Pretty sure everyone saw that coming.

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 Post subject: Re: World of Warcraft
PostPosted: Mon Sep 19, 2011 6:51 pm 
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Still wondering why Deathwing himself is dead in the Murozond future.

Apparently in the final raid, after prying off all his plates, he becomes more of a Cthulu-Deathwing.

I'm wondering how that will look.

Plus, the Murozond thing is pretty obvious.

Murozond = I am Lord Voldemort

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 Post subject: Re: World of Warcraft
PostPosted: Mon Sep 19, 2011 9:38 pm 
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Location: Yestown
Things I can't wait for:
One: The tier 13 Priest stuff to be unveiled so I can get an idea of how my Priest will look in it
Two: Patch 4.3 so I can be a mini-Deathwing on my Warrior~

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 Post subject: Re: World of Warcraft
PostPosted: Tue Sep 20, 2011 2:53 am 
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Dr. Glocktor wrote:
Still wondering why Deathwing himself is dead in the Murozond future.



its speculated that nozdormu uses the dragon soul on deathwing and it kills deathwing, but in turn makes nozdormu extremely evil and he basically becomes another deathwing in his stead cause he uses the dragon soul

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 Post subject: Re: World of Warcraft
PostPosted: Tue Sep 20, 2011 3:02 am 
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THERE MUST ALWAYS BE

A DEATHWING

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 Post subject: Re: World of Warcraft
PostPosted: Tue Sep 20, 2011 3:38 am 
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Okay, so Deathwing is going to die in this patch.

Honestly WoW should end after this expansion. Where is there to go other than Sargeras? And it would take a cock-up of epic proportions to let him and the Burning Crusade through. Most every famous lore character has popped up, changed, died, etc. in this xpac. Every threat is gone.

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 Post subject: Re: World of Warcraft
PostPosted: Tue Sep 20, 2011 3:54 am 
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Azshera's still alive and kicking, err slithering. Also theres still plenty of old gods left. Theres also still the emerald dream. Blizzard can also bullshit up a new big bad to deal with.


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 Post subject: Re: World of Warcraft
PostPosted: Tue Sep 20, 2011 4:16 am 
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Emerald Dream was taken care of a long time ago. That's how Ysera can wake up now and how Malfurion returned.

Azshara is pathetic compared to Deathwing. There's only one Old God remaining (might not be for long with how the DW fight sounds) and honestly I think they're all just lame no-lore characters. They were invented for WoW only, with no grounding in the story. Loot bags at best. And when the best left is a bullshitted loot bag then there's no point to continuing.

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