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PostPosted: Thu Jun 10, 2010 4:02 pm 
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Location: Somewhere I shouldn't be. Like, in a wall.
After a 4 month break, renewed my subscription. God have mercy.

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PostPosted: Thu Jun 10, 2010 4:12 pm 
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I don't really like how blizz are trying to get healers to actually dps, stopping to throw a exorcism/shock/smite/wrath on the boss can easily get someone killed.




Also how they said they'd get rid of boring talents, but with such a broad term it easily produces high expectations, and at points the feeling of wasted talent points. Even then, still rogues still get Malice, a type of talent they specifically said they would remove. Meh, I guess it's unreleased still.

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Last edited by KA-DOOM on Thu Jun 10, 2010 4:13 pm, edited 1 time in total.

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PostPosted: Thu Jun 10, 2010 7:34 pm 
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on my alt, there's a 70 warrior tank in my guild that does not understand why he could not roll on an item with 30 int

i am never dungeoning with him

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 Post subject: NOOOOOOOOOOOOOOOOOOOOOO!!!!!
PostPosted: Fri Jun 11, 2010 12:40 am 
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I just saw that the rogue talent "blade twisting" will no longer improve Sinister Strike.



FFFFFFFFFFFFF gotta redo all of those specs I saved again...

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PostPosted: Fri Jun 11, 2010 8:18 am 
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iamthelordhitman wrote:
noffle, as a proffesional priest, whats your opinion on the disc changes

it looks like they are actually trying to make it do dps


What are you talking about? I haven't been paying attention to any changes.

Nvm found it, one second posting possible specs.


Last edited by Noffletoff on Fri Jun 11, 2010 8:21 am, edited 1 time in total.

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PostPosted: Fri Jun 11, 2010 8:25 am 
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New damage talents under disc.

"Penitence (3 points) - New!
Cataclysm: Increases the critical effect chance of your Smite and Penance spells by 5/10/15%."
"Atonement (3 points) - New!
Cataclysm: When you deal damage with Smite, you instantly heal a nearby low-health friendly target within 40 yards equal to 15/30/45% of the damage dealt."
"Evangelism (2 points) - New!
Cataclysm: When you cast Smite you gain Evangelism, increasing the damage done by your Smite, Holy Fire, Holy Nova and Penance spells by 2/4% and reducing the mana cost of those spells by 3/6% for 15 seconds. Stacks up to 5 times."

And under holy
Divine Accuracy (2 points) - New!
Cataclysm: Increases the chance to hit with your Smite, Holy Fire, Holy Nova and Penance spells by 10/20%.

http://www.wowhead.com/blog=159361

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PostPosted: Fri Jun 11, 2010 8:26 am 
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Possible Pve Holy

http://www.wowtal.com/#k=dIuN7RrpUkJiOC.9dw.priest

Possible PvP Offensive Disc with spirit

http://www.wowtal.com/#k=Pe2t7LJqMY7cF.9dw.priest

PvP Disc pure heals

http://www.wowtal.com/#k=i0eZIW75ijh79N.9dw.priest

Holy PvP Offensive?

http://www.wowtal.com/#k=Pe2tbZa8QEL6X7.9dw.priest


I have to admit there is quiet a bit of possible combination's....

Wait a minute....

But anyways, those are there for probly there for pvp reasons.


Last edited by Noffletoff on Fri Jun 11, 2010 8:41 am, edited 8 times in total.

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 Post subject: At least a combo point generator or something...
PostPosted: Fri Jun 11, 2010 1:09 pm 
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Making a healing spec double as DPS is like making a hunter viable for melee. So it must be for PVP and/or for leveling as a healer.

However, making a rogue have more ranged utility would be good only in the sense of "target running away" in pvp, or "boss is flying now, switch to ranged DPS" situation.
MAN I wish blizz showed at least a little attention to ranged attacks for rogues.

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Last edited by Vrominelli on Fri Jun 11, 2010 1:10 pm, edited 1 time in total.

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 Post subject:
PostPosted: Fri Jun 11, 2010 4:09 pm 
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Rogues don't need ranged attacks, your targets shouldn't be getting away from you in PvP, and you still have enough abilities to use to prevent them from continuing. In PvE bosses rarely just fly away and only let ranged get at them without giving melee/tanks something to do.

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PostPosted: Sat Jun 12, 2010 3:36 am 
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Rise of the smiter spec

http://www.wowtal.com/#k=9X8YSG_3j3Eh5G3.9dw.priest


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PostPosted: Sun Jun 13, 2010 9:34 am 
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Oh god I just thought of something.

Remember how I said Cataclysm is going to be really confusing due to the fact that the timeline does not progress as you level like it normally does, and it will be like going back in time when you get to Outlands and Northrend and then like going back forward in time again once you get to the 80-85 zones?

Well, I just thought of a huge way that this will cause confusion.

You know how Garrosh is apparently taking over the Horde? And ruling it with an iron fist?

Well, after 60 levels of being ruled by Garrosh, what are Horde players going to find in Nagrand when they get to Outlands? They'll find Garrosh before he was in charge of the Horde. And boy will it be confusing.


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PostPosted: Sun Jun 13, 2010 9:38 am 
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Maybe they'll drop Chromie in front of the dark portal, and she says that in order to test to see if youre ready for Northrend and Deathwing, she made a time portal for Outlands.


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PostPosted: Sun Jun 13, 2010 9:41 am 
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Well, time shenanigans are the best shenanigans, so I guess that would be pretty neat.


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 Post subject:
PostPosted: Sun Jun 13, 2010 8:27 pm 
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To who ever the hell whispered me....

I am not Katie....

I will not put up another comic already...

Don't be a creeper...


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 Post subject:
PostPosted: Sun Jun 13, 2010 8:37 pm 
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Did that actually happen?

PFFFTAHHAHAHAHAHA

That.

Is.

Hilarious.

Hey I wonder if I could get that to happen to me. Hmmm...

"Oh hey guess what guys Katie's Warcraft character name is Zinkerton"



Let's see if this works...


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