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 Post subject: Re: World of Warcraft
PostPosted: Fri Mar 02, 2012 12:03 am 
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I'm a Beta Vet, and I have to say that Wrath was probably my most favorite expansion because Vikings. I liked BC for its time, but I always dread hitting level 58 because for some reason I just haaaaate Hellfire Peninsula. The rest of the zones are p. cool but Goddamn Hellfire Peninsula. Cata was the least favorite of the three but it still has its charm. I dunno what to make of Mists yet but I can say the new talent system looks delicious.

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 Post subject: Much better than an increasing talent tree with each CC.
PostPosted: Fri Mar 02, 2012 12:36 am 
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the new talent system is a very good system, but I still prefer the old/current system they have. :colbert:


I found out that the new talent system is extremely good when combined with a class change system, which I was kinda doing for my game idea having only 3 tiers for the base class, 4 tiers tacked onto the end of that with the 1st class changes, and 5 more at the end of that with the final class changes. :science:
Having an increasing MoP talent map that varies from path to path on each class is pretty awesome, and very mind numbing to do considering that it's 54 end classes, 18 mid classes, and 6 base classes. :pseudo:

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Last edited by Vrominelli on Fri Mar 02, 2012 12:51 am, edited 1 time in total.

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 Post subject: Re: World of Warcraft
PostPosted: Fri Mar 02, 2012 12:38 am 
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I would love class changes in WoW. Tired of being a mage? Put away the cloth and pick up a sword because you're now a warrior.

Making it super expensive would prevent flip-flops. Something to the tune of 100,000 gold.

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 Post subject: Or like a thief becoming a pirate or ninja.
PostPosted: Fri Mar 02, 2012 12:57 am 
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That's more of a class swapping/class exchanging/job changing.
Class changing is more like if they made mages become either priests or warlocks at level 40 (and keep their mage spells from up to 40), or same thing but warriors becoming DKs or paladins at 40 while at the same time not having the priest/warlock & DK/paladin classes be playable from the get go.

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 Post subject: Re: World of Warcraft
PostPosted: Fri Mar 02, 2012 2:46 am 
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You're describing multiclass or dual-class.

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 Post subject: Play SD3 for starters.
PostPosted: Fri Mar 02, 2012 11:14 am 
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I guess you just haven't played any games with actual class changing is all. :roll:

Let's just drop the subject...

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 Post subject: Re: World of Warcraft
PostPosted: Fri Mar 02, 2012 12:02 pm 
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I think Madican was talking about the DnD style multiclassing. In most games that system is indeed multiclassing or dual-classing. Class change more commonly refers to actually switching classes. However, the only games I've played with "class changing" don't have class specific abolities or the abilities change out with your class swap.

TL;DR They're the same idea, but many commonly refer to it as dualclassing.

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 Post subject: Re: World of Warcraft
PostPosted: Fri Mar 02, 2012 12:42 pm 
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The day they introduce multiclassing is the day WoW is truly dead.

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 Post subject: ENOUGH OF THIS BANTER.
PostPosted: Fri Mar 02, 2012 12:49 pm 
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Best if they leave it alone for WoW and add it to a different game.

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 Post subject: Re: World of Warcraft
PostPosted: Fri Mar 02, 2012 1:14 pm 
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Like that new MMO (Titan) they're working on?

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 Post subject: Re: World of Warcraft
PostPosted: Fri Mar 02, 2012 1:35 pm 
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I'd like to see MMOs take Tera's route and develop combat in the sense that it's not just two avatars close to each other pressing buttons, but there's actual aiming and timing involved and characters are actual physical actors. Right now in WoW, it's all determined by hitbox size and you don't actually have to physically touch your target or anything, just be facing him.

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 Post subject: Re: World of Warcraft
PostPosted: Fri Mar 02, 2012 2:01 pm 
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They probably won't with WoW but they very well could with their new MMO. I don't know a lot about it, I just know they're making one.

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 Post subject: Re: World of Warcraft
PostPosted: Sun Mar 04, 2012 10:39 am 
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Leveling professions at 85 is the worst thing.

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 Post subject: Re: World of Warcraft
PostPosted: Sun Mar 04, 2012 11:54 am 
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Dr. Glocktor wrote:
Leveling professions at 85 is the worst thing.

Enchanting is the worst...imo

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 Post subject: Re: World of Warcraft
PostPosted: Sun Mar 04, 2012 12:19 pm 
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I'm trying to powerlevel jewelcrafting.

So expensive.

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