AWKWARD ZOMBIE

usually not funny
It is currently Fri Jul 10, 2026 9:05 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 6185 posts ]  Go to page Previous  1 ... 339, 340, 341, 342, 343, 344, 345 ... 413  Next
Author Message
 Post subject: Re: World of Warcraft
PostPosted: Wed May 09, 2012 5:57 pm 
Offline

Joined: Fri May 13, 2011 8:42 pm
Posts: 1739
Location: The mighty Ontario
Much easier.

_________________
Image


Top
 Profile  
 
 Post subject: Re: World of Warcraft
PostPosted: Wed May 09, 2012 5:59 pm 
Offline
No face
User avatar

Joined: Sun Feb 20, 2011 8:18 pm
Posts: 13531
Depends on if you've got people who know when not to stand in stuff. And sometimes when to stand in it.

Also Morchok's Black Blood has a really long range. I didn't know about using the spikes as cover so for the first one I kind of just lagged around Blinking everywhere trying to find a way out. Good thing the healers were able to keep me up, and I went to the right spot the second time.

_________________
Stuff goes here later.


Top
 Profile  
 
 Post subject: Re: On it!
PostPosted: Wed May 09, 2012 6:01 pm 
Offline
User avatar

Joined: Tue Feb 17, 2009 4:04 pm
Posts: 4706
Location: Here
Vrominelli wrote:
I may just do that.


Also, is it just me or are the twilight heroics leaps and bounds easier than the zandalari & regular heroics?


They aren't actually easier. It's just that most people with brains use them to get valor capped, while the people who can't do HoT heroics are usually really undergeared or really stupid.

Queuing for a normal heroic is like signing up for team moron.


Top
 Profile  
 
 Post subject: Re: World of Warcraft
PostPosted: Thu May 10, 2012 1:21 am 
Offline
No face
User avatar

Joined: Sun Feb 20, 2011 8:18 pm
Posts: 13531
Another reason I used PvP items to boost me up to HoT heroics.

EDIT: And Mage Tier 14 is now out for a gander. All I have to say is, thank you Blizzard for putting in Transmogrification.

_________________
Stuff goes here later.


Top
 Profile  
 
 Post subject: Re: On it!
PostPosted: Thu May 10, 2012 8:17 am 
Offline
User avatar

Joined: Tue Dec 16, 2008 2:17 am
Posts: 3185
Location: Kansas
Zink wrote:
Vrominelli wrote:
I may just do that.


Also, is it just me or are the twilight heroics leaps and bounds easier than the zandalari & regular heroics?


They aren't actually easier. It's just that most people with brains use them to get valor capped, while the people who can't do HoT heroics are usually really undergeared or really stupid.

Queuing for a normal heroic is like signing up for team moron.

uh wait, you sayin people with brains didnt queue up for valor caps during 4.2? or did one full firelands raid make you valor cap. i forget lol

_________________
MYK, M.D.


Top
 Profile  
 
 Post subject: frikken finally
PostPosted: Thu May 10, 2012 12:10 pm 
Offline
User avatar

Joined: Mon Jun 18, 2007 8:30 pm
Posts: 5446
Location: End of Time, chilling with Spekkio
Guess who just got their shoulders from HoT! :awesomeface:

_________________
mah tumblargh


Top
 Profile  
 
 Post subject: Re: On it!
PostPosted: Thu May 10, 2012 2:16 pm 
Offline
User avatar

Joined: Tue Feb 17, 2009 4:04 pm
Posts: 4706
Location: Here
Myk wrote:
Zink wrote:
Vrominelli wrote:
I may just do that.


Also, is it just me or are the twilight heroics leaps and bounds easier than the zandalari & regular heroics?


They aren't actually easier. It's just that most people with brains use them to get valor capped, while the people who can't do HoT heroics are usually really undergeared or really stupid.

Queuing for a normal heroic is like signing up for team moron.

uh wait, you sayin people with brains didnt queue up for valor caps during 4.2? or did one full firelands raid make you valor cap. i forget lol


I'm only talking about 4.3.

Obviously that wasn't the case back when they were the top heroics.


Top
 Profile  
 
 Post subject: Re: World of Warcraft
PostPosted: Thu May 10, 2012 4:52 pm 
Offline
No face
User avatar

Joined: Sun Feb 20, 2011 8:18 pm
Posts: 13531
Cross-Realm zones huh? Looks like the days of population imbalance might be over.

_________________
Stuff goes here later.


Top
 Profile  
 
 Post subject: Re: World of Warcraft
PostPosted: Thu May 10, 2012 5:24 pm 
Offline
User avatar

Joined: Thu Sep 17, 2009 2:54 pm
Posts: 12656
Hmm?

_________________
Image


Top
 Profile  
 
 Post subject: Re: World of Warcraft
PostPosted: Thu May 10, 2012 5:47 pm 
Offline
No face
User avatar

Joined: Sun Feb 20, 2011 8:18 pm
Posts: 13531
Quote:
In the World of Warcraft: Mists of Pandaria beta, we’re introducing a new technology that will enable players to meet up and group with other players in under populated areas of the world such as low level zones or areas that other players may have outleveled or moved on from. This technology will allow players to form a group with other players from within a select pool of realms in order to quest just like they normally would while still allowing the social structures of their home realms to remain intact.

During the initial phase of testing we will be sharing the following zones between the available beta realms: Northern Barrens, Ashenvale, Azshara, Darkshore, Westfall, and Silithus. We are also able to split over-populated zones and will be testing this new technology on the Pandaren starting area (turtle zone).

For beta testing purposes, we will be matching up all realm types whether they are PvP or PvE. This is different than what we plan to do for the live realms, however. For the live realms we will be matching realm types: PvP with PvP, PvE with PvE, RP-PvP with RP-PvP, and RP-PvE with RP-PvE. As always, we plan to keep an eye on constructive feedback while in testing of this new technology.

F.A.Q.

Q. Why cross-realm zones?
For many years now, the significant majority of the player population online at any given time has consisted mostly of characters at or near the level cap. This has resulted in an environment where characters that are leveling up experience a world that has fewer other players to interact with than what the world was designed for. Cross-realm zones give us the capability to ensure that level-up zones retain a population size that feels more like the high level areas of the game, leading to a more fun play experience for characters of all levels.

Q. How do cross-realm zones work?
When you’re in a zone that is set as a ‘cross-realm zone’ you’ll notice that in addition to the players you’d ordinarily see from your realm, you’ll also see (and be able to play with) players from other realms. This will happen seamlessly, and players will be able to group and quest as they normally would with players from their own realm.

Q. How will this work on boats or zeppelins?
Usually transitions will occur on area boundaries (think moving from Darkshore to Ashenvale).

Q. Can I form groups with the people I meet in the zone?
Yes! You can group and talk to others within the cross-server zone normally though trading will be restricted much as it is within raids, dungeons, or battlegrounds.

Q. Will my cross-realm group be disbanded if we move on to an adjacent zone together, like from Goldshire to Westfall or from Thousand Needles to Feralas?
Much like how cross-realm groups currently work, your party won’t be disbanded when you move through different zones, though if you’re not in the same home realm, you won’t be able to see each other if you’re in separate zone instances.

Q. Will I be able to group with my friends?
Yes, you will be able to group with your Real ID friends, provided they are within the same faction. The functionality works the same as it does for cross-realm dungeons, raids, or Battlegrounds.

Q. What level range do my friends and I have to be within in order to group?
There is no restriction on level ranges. You’ll be able to group with anyone you would normally be able to.

Q. Can I go into main capital cities while grouped with others?
Capital cities and areas with regularly high populations will not be set as cross-server areas/zones so you will not be able to enter into the same instance of a city as someone who is from a different realm.

Q. Will I be able to trade with others I meet?
Trading restrictions are in place much the same as they are in cross-realm dungeons, raids, and battlegrounds.

Q. How is group loot handled?
Group looting will function the same as it would with any group you would create through normal play.

Q. Who will I be playing with?
You’ll be able to interact with players from within a select pool of realms which will make it possible to run into a player in Redridge that you already ran into within Westfall.

Q. What areas will be shared?
This can vary from realm to realm and relies on how densely populated (or underpopulated) an area is. Capital cities and areas with regularly high populations will not be eligible for area sharing.

Q. What about resources or gathering nodes, will those be shared too?
Resources and nodes will be available to all parties within the shared area the same as always. We will be keeping a close eye on the impact of area sharing and should an area become too populated, we are capable of adjusting how many realms are able to connect to a shared area.

Q. Does this mean that Auction Houses will be merged?
No, when any player access an Auction House, they will be only able to access their home realm’s Auction House.

_________________
Stuff goes here later.


Top
 Profile  
 
 Post subject: Re: World of Warcraft
PostPosted: Thu May 10, 2012 8:48 pm 
Offline
User avatar

Joined: Fri Aug 15, 2008 10:32 pm
Posts: 940
That actually sounds really neat. If anything it will make some zones more lively.


Top
 Profile  
 
 Post subject: Re: World of Warcraft
PostPosted: Thu May 10, 2012 8:53 pm 
Offline
No face
User avatar

Joined: Sun Feb 20, 2011 8:18 pm
Posts: 13531
And some not so lively. They'll not only be able to boost population in some zones, but split it in heavily-populated areas. Like the Pandaren starting zone.

_________________
Stuff goes here later.


Top
 Profile  
 
 Post subject: I approve, good job Blizzard.
PostPosted: Thu May 10, 2012 10:32 pm 
Offline
User avatar

Joined: Mon Jun 18, 2007 8:30 pm
Posts: 5446
Location: End of Time, chilling with Spekkio
considering that everyone and their grandmother's dog will be rolling a pandaren on release day and for at least a month after that, having your character being in a ghost town starting zone while that area is insanely busy isn't a bad thing at all.

_________________
mah tumblargh


Top
 Profile  
 
 Post subject: Re: World of Warcraft
PostPosted: Thu May 10, 2012 11:57 pm 
Offline
No face
User avatar

Joined: Sun Feb 20, 2011 8:18 pm
Posts: 13531
I'll roll a Pandaren later. But I'm going to want to see the new quest zones with existing characters first. Would take too long to work up to them on a new monk.

_________________
Stuff goes here later.


Top
 Profile  
 
 Post subject: Re: World of Warcraft
PostPosted: Fri May 11, 2012 1:33 pm 
Offline

Joined: Fri May 13, 2011 8:42 pm
Posts: 1739
Location: The mighty Ontario
I want to gear my shaman alt.

But every dungeon that isn't HoT is awful.

Ugh

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6185 posts ]  Go to page Previous  1 ... 339, 340, 341, 342, 343, 344, 345 ... 413  Next

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group